Project Outbreak
A downloadable game for Windows
Survive. Adapt. Endure.
Project Outbreak is a top-down zombie survival RPG developed in Godot, where your goal is simple: survive against relentless waves of the infected. Every wave grows more dangerous, forcing you to improve your movement, decision-making, and survival skills.
The game is currently in Pre-Alpha, with core gameplay systems actively being developed and expanded through regular updates.
Current Features
- ๐ง Zombie AI
- ๐ Endless wave system
- ๐ข Wave counter
- ๐ Player death and restart system
- ๐ฎ Responsive top-down movement and combat
Planned Features
- โ๏ธ New weapons
- ๐ง Multiple zombie types
- ๐ Player upgrades and progression
- ๐ Boss waves
- ๐ Sound effects and music
- ๐พ Save system
- ๐บ๏ธ More maps and environments
Development logs are posted regularly, and community feedback plays an important role in shaping the game's future. If you encounter a bug or have an idea that could improve the game, I'd love to hear from you.
Note: The cover artwork is AI-generated and represents the intended atmosphere of the game. Gameplay screenshots reflect the current Pre-Alpha build and will evolve as development continues.
Thank you for checking out Project Outbreak. Every download, comment, and piece of feedback helps me make the game better.
| Updated | 4 days ago |
| Status | In development |
| Platforms | Windows |
| Author | Chi2568 |
| Genre | Shooter, Role Playing, Survival |
| Tags | Godot, zombieshooter |
| AI Disclosure | AI Assisted, Code |
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Development log
- Project Outbreak Devlog #5 - Prototype 1 Complete!!4 days ago
- Project Outbreak Devlog #4 - No more confused players!12 days ago
- Project Outbreak Devlog #3 - Incoming wave19 days ago
- Project Outbreak Devlog #2 - Watch out for the zombies!26 days ago
- Devlog #1- Project Outbreak Begins33 days ago

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