Project Outbreak
Devlog
- August 01, 2026 by Chi2568##gamedev, ##Godot, ##indiedev, ##learning, ##ProjectOutbreak, ##survival, ##topdownrpg, ##shooterPrototype 1 is finally here! 🎉 After several weeks of learning Godot and building my first serious game, I've reached a milestone I'm really proud of. Project Outbreak – Prototype 1 is now comple... Continue reading

- July 23, 2026 by Chi2568##gamedev, ##zombieshooter, ##survival, ##devlogHi guys, welcome back! This week I focused on improving the player experience in Project Outbreak. I added a start screen that explains the controls and the objective of the game, so new players know... Continue reading
- July 16, 2026 by Chi2568##godot, ##gamedev, ##devlog, ##rpgshooter, ##top-down, ##survivalHi guys. Welcome back! This week has been hectic with a lot of tests in school. School ends soon so hopefully I will have more time. I managed to make a wave counter that tells you what wave you are o... Continue reading
- July 09, 2026 by Chi2568##godot, ##zombieshooter, ##rpg, ##gamedev, ##projectoutbreakHi guys! Welcome back. This week, I managed to make a zombie spawner and a wave system. In the video attached, you will be able to see the zombies spawn. At the moment, there is only one spawn point b... Continue reading
